Fabula Ultima - Character Sheet.pdf

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NAME
IDENTITY
THEME
ORIGIN
K
Admiration
K
Loyalty
K
Affection
K
Inferiority
K
Mistrust
K
Hatred
K
Admiration
K
Loyalty
K
Affection
K
Inferiority
K
Mistrust
K
Hatred
K
Admiration
K
Loyalty
K
Affection
K
Inferiority
K
Mistrust
K
Hatred
PRONOUNS
ATTRIBUTES & STATUS EFFECTS
1
4
K
Admiration
K
Loyalty
K
Affection
K
Inferiority
K
Mistrust
K
Hatred
K
Admiration
K
Loyalty
K
Affection
K
Inferiority
K
Mistrust
K
Hatred
K
Admiration
K
Loyalty
K
Affection
K
Inferiority
K
Mistrust
K
Hatred
O
INSIGHT
O
MIGHT
O
WILLPOWER
O
DEXTERITY
BASE
CURRENT
K
SLOW
K
DAZED
K
WEAK
K
SHAKEN
MAX
TRAITS
K
ENRAGED
K
POISONED
BONDS
2
5
HIT POINTS, MIND POINTS, INVENTORY POINTS
CURRENT
3
6
FABULA POINTS
l
+1 Fabula Point
if you have none at the start of a session.
l
+1 Fabula Point
when a
Villain
makes an entrance.
l
+1 Fabula Point
when you
fumble
a
Check.
l
+2 Fabula Points
if you
surrender
at zero HP.
HP
MP
IP
(MIG x 5) + LEVEL + OTHER
CRISIS
(WLP x 5) + LEVEL + OTHER
l
Spend
1 Fabula Point
after performing a Check to
invoke a trait
to reroll
one or both
dice (not on a
fumble).
l
Spend
1 Fabula Point
after performing a Check to
invoke a bond
and add its
strength
to the result (once per Check).
l
Spend
1 Fabula Point
to alter the story. If you alter an existing element, you need permission from whoever introduced it.
6 + OTHER
CHARACTER LEVEL
CLASS / LEVEL
FREE BENEFITS
EXPERIENCE POINTS
At the end of each session, you automatically gain
5 XP.
Then:
l
Gain
XP
equal to
【Fabula
Points spent by the group ÷ number of Player Characters】
.
l
Gain
XP
equal to
【Ultima
Points spent by Villains】
.
Finally, if you have
10 or more XP,
lose
10 XP
and gain
1 level.
INITIATIVE MODIFIER:
DEFENSE:
MAGIC DEFENSE:
SKILL INFORMATION
EQUIPMENT
EQUIPPED ITEM
May equip:
K
Martial Armor
K
Martial Shields
K
Martial Melee Weapons
K
Martial Ranged Weapons
DESCRIPTION
ACCESSORY
CLASS / LEVEL
SKILL INFORMATION
FREE BENEFITS
ARMOR
MAIN HAND
OFF-HAND
BACKPACK & NOTES
CLASS / LEVEL
SKILL INFORMATION
FREE BENEFITS
ZENIT
CHARACTER NAME
OTHER CLASSES
CLASS / LEVEL
SKILL INFORMATION
Keep track of additional class information here. Remember, you can only have
up to 3 non-mastered classes.
FREE BENEFITS
ARCANA & SPELLS
NAME
Keep track of any
spells
you have learned, as well as any
Arcana
you have bound, here.
MP
TARGETS
DURATION
CLASS / LEVEL
SKILL INFORMATION
FREE BENEFITS
CLASS / LEVEL
SKILL INFORMATION
FREE BENEFITS
CLASS / LEVEL
SKILL INFORMATION
FREE BENEFITS
HEROIC SKILLS
RITUALS
Disciplines:
K
Arcanism
K
Chimerism
K
Elementalism
K
Entropism
K
Ritualism
K
Spiritism
CHARACTER NAME
ARCANA & SPELLS
NAME
Keep track of any
spells
you have learned, as well as any
Arcana
you have bound, here.
MP
TARGETS
DURATION
NAME
MP
TARGETS
DURATION
RITUALS
Disciplines:
K
Arcanism
K
Chimerism
K
Elementalism
K
Entropism
K
Ritualism
K
Spiritism
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