Needed Scripts: Vlue's Proximity Events Script - Link Falcao Pearl ABS Liquid V3 - Link This tutorial starts after you've already installed Falcao's ABS. You should also understand how to set up items and set "Tool Through" to false. As well as also setting up enemies. Step One: Install Vlue's Proximity Event Script. There isn't much setup here. All you have to do to make this work is set the PROXYRANGE to 1 in the script. Step Two: Set enemies second page (the page where they sense you, self-switch "B") priority to "Below Characters". Step Three: Create an event that runs on a "Parallel Process" trigger. You will use a condition branch script check. The check will call the proximity event script. ???Proxy.inprox?(ID) will be used for the branch check. ID will be the ID of your enemy event. If you have multiple enemies you will have to set up multiple branches with their respective ID numbers in this event. ???$game_map.events[ID].instance_eval("@priority_type = 1") will be used to move enemies up to your level once you are within one space of them, this way you can't step on them and they will attack you in melee. This ID is the same as above. ???$game_map.events[ID].instance_eval("@priority_type = 0") is your else case. This moves them back below you so you can shoot them again. ID same as above again. You will need the event on each map where there are enemies you want to check. Also don't forget to make sure your "Tool Through" is set to false. Otherwise this tutorial would be pointless! :)
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