WH40k 2nd [codex] Squats v1.1a [by Philip Prentis].pdf

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SQUAT TERMITES AND WARRIORS CLASH WITH ORKS
A SQUAT IN EXO-ARMOUR TAKES ON WHITE SCAR SPACE MARINES
SQUATS
By Philip Prentis
Rulebook cover: David Gallagher
Artwork: John Blanche, Wayne England, Jes Goodwin, Mark Gibbons, Filip Cebotari,
Alexey Kruglov, Michele Giorgi, QAuZ on DeviantArt & random people on the Internet
Stories: Philip Prentis, Orjetax, GW authors
NOT PRODUCED BY GAMES WORKSHOP
However, the Citadel logo, Games Workshop, Realm of Chaos, Slottabase, Space Marine, Warhammer and White Dwarf are all registered
trademarks of Games Workshop Ltd. Ork and Psyker are all trademarks of Games Workshop Ltd.
All artwork taken from Games Workshop products and associated images are property of Games Workshop Ltd. Artworks and images from other
sources are property of their respective copyright owners.
'Scatter' dice are UK registered design no. 2017484
Sustained fire dice © Copyright Games Workshop Ltd.
All original lore and rules taken from the Codex Imperialis and Rogue Trader are © Copyright Games Workshop Ltd.
This Codex Squats is completely unofficial and in no way endorsed by Games Workshop Ltd.
It does not seek to challenge the intellectual property of Games Workshop.
This Codex Squats is a non-profit document. It is intended to be given free of charge.
© Copyright Philip Prentis. 2020-2023.
INTRODUCTION
CONTENTS
INTRODUCTION ..................... 7
ADDENDUM TO VERSION 1.1...........................8
VERSION HISTORY............................................ 9
HOMEBREW LORE ................. 23
SPACE TRAVEL.................................................. 23
STORM CROWS..................................................23
SAFIRSTEN........................................................ 23
THE BLUE PLANET...............................................24
COLONIZATION.................................................... 24
DRIVEN UNDERGROUND.................................... 24
A NEW WORLD......................................................25
WAR....................................................................... 25
PEACE................................................................... 25
THE IMPERIAL RESPONSE.................................. 25
SECOND CONTACT...............................................26
THE SECOND WAR............................................... 26
ASSASSINATION...................................................26
THE AFTERMATH................................................. 27
REINFORCEMENTS..............................................27
SAFIRSTEN TODAY...............................................27
THE SQUATS ...........................11
THE TIME OF ISOLATION................................. 11
THE HOMEWORLDS.......................................... 12
THE 700 LEAGUES............................................ 12
THE GUILDS.......................................................13
THE ORK WARS................................................. 13
ROGUE TRADER LORE ........... 15
THE HOME WORLDS......................................... 15
THE HISTORY OF THE SQUATS........................15
SQUATS AND THE IMPERIUM.......................... 16
SQUATS AND CHAOS........................................ 17
SQUAT PHYSIOLOGY......................................... 17
SQUAT SOCIETY................................................ 17
STRONGHOLDS................................................. 17
THE ENGINEERS GUILD................................... 18
LIVING ANCESTORS..........................................19
ON THE BATTLEFIELD...................................... 20
WARLORD AND HEARTHGUARD......................... 20
BROTHERHOOD....................................................20
ENGINEERS GUILD.............................................. 21
LIVING ANCESTORS.............................................21
STANDARDS..........................................................21
SQUAT FORCES ...................... 28
SQUATS.............................................................. 28
SQUAT GUILDMASTER ENGINEER.................. 28
SQUAT JOURNEYMAN ENGINEER................... 29
SQUAT APPRENTICE ENGINEER......................29
GUILD ROBOT HANDLERS................................30
ROBOTS..............................................................31
LIVING ANCESTOR............................................32
ANCESTOR......................................................... 32
CYBER SLAYERS................................................ 33
SQUAT PIRATES.................................................34
IRONBREAKERS.................................................34
SQUAT SAPPERS................................................35
STORM CROWS..................................................35
STORM CROW RANGERS.................................. 36
DREADNOUGHTS AND GRUDGELORDS.......... 36
TERMITES.......................................................... 36
IRON EAGLE GYROCOPTER.............................. 37
HONOUR ................................. 82
GRUDGE............................................................. 82
VENDETTA......................................................... 82
DRAGON SLAYER...............................................82
CORPSE COUNTING.......................................... 82
BRING HIM HOME.............................................83
BLOOD IS PRECIOUS.........................................83
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SQUAT WEAPONS ................... 84
SQUAT POWER AXE & LONG SHAFTS............. 84
POWER HAMMER.............................................. 84
POWER TOOLS...................................................84
POWER GLAIVE..................................................85
ETHEREAL AXE..................................................85
GRAVITON GRENADE........................................85
GRAVITON STAFF..............................................86
DOOM LANCE.................................................... 86
SQUAT TWIN-LINKED AUTOCANNON............. 87
HEAVY CANNON................................................87
NEO HEAVY PLASMAGUN.................................87
ARMOUR ................................. 88
FLAK ARMOUR...................................................88
WARRIOR ARMOUR........................................... 88
CARAPACE ARMOUR......................................... 88
DROP SUIT......................................................... 88
CRUISER SUIT................................................... 88
CERAMITE SHIELD............................................88
CERAMITE PLATES............................................88
SQUAT EXO-ARMOUR....................................... 88
RUNE BELT........................................................ 88
WARP TUNNEL FIELD....................................... 88
ADDITIONAL RULES ...............92
FORTIFICATIONS.............................................. 92
WALLS................................................................... 92
SANDBAGS............................................................92
TRENCHES............................................................92
RAZOR WIRE......................................................... 92
TUNNELLING.....................................................92
CROSS-TUNNELLING HAZARDS......................... 92
WARGEAR ............................... 89
GRAV CHUTE..................................................... 89
GRAV PACK........................................................ 89
HOLO MAP......................................................... 89
WARP TUNNEL.................................................. 89
GRAVITON WEAPONS....................................... 93
REPAIR............................................................... 93
DOUBLE SQUADS.............................................. 93
HELLFIRE SHELLS............................................ 93
TRANSPORTING SQUATS..................................93
SPECIAL WEAPONS VS. SQUATS......................93
TYRANID EVENTS..............................................93
SAFIRSTEN ............................. 94
REGIONS............................................................ 94
NEW CARDS ............................90
NEW WARGEAR CARDS.....................................90
UNCOMMON WARGEAR CARDS..........................90
RARE WARGEAR CARDS...................................... 90
UNIQUE WARGEAR CARDS..................................90
MESAS...................................................................94
PLAINS.................................................................. 94
BASINS.................................................................. 94
CAVES................................................................... 95
COAST................................................................... 95
ISLANDS................................................................95
NEW PSYCHIC POWERS....................................90
HONOUR CARDS............................................... 91
MARKERS...........................................................91
SCENARIOS........................................................91
NEW VEHICLE RULES.......................................91
VEHICLE CARDS...................................................91
VEHICLE DATAFAXES.......................................... 91
WEATHER...........................................................95
FAIR WEATHER.................................................... 95
APPROACHING STORM........................................ 95
STORM.................................................................. 96
STRONG CURRENTS............................................ 96
TORNADO..............................................................96
TIDAL WAVES....................................................... 96
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