Owl Hoot Trail.pdf

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Publisher: Cathriona Tobin
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Authors: Clinton R. Nixon and Kevin Kulp Layout:
Michael Chaney
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Art Direction: Beth Lewis
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Artwork: Rich Longmore
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Special
thanks to Matthew Breen for proofreading and brilliant suggestions
This work is created under the terms of the Open Game License. See page 130.
©
2013 Pelgrane Press
table of
contents
I. How to Play
The GM’s Job
The Players’ Job
II. CHaraCter CreatIon
How to Make a Character
Character Races
Character Classes
III. advanCement
Experience Points
Gaining Levels
Advancement Table
Iv. SkIllS
Skill Ranks and Tests
Determining Difficulty Class
Assisting With Skill Checks
Advanced Competition
v. PowerS
Gadgeteer Powers
Mentalist Powers
Preacher Powers
Shaman Powers
vI. equIPment
Dry Goods
Hardware
Tack
Food and Shelter
Animals
Weapons
vII. adventurIng
Time and Movement
Hazards and Situations
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8
10
11
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39
Chance Encounters
Damage and Injury
vIII. FIgHtIng
Zones
Actions
Surprise
IX. gunFIgHter duelS
X. FoeS and monSterS
XI. runnIng tHe game
Decide on Realism
Build the World
Make Up Situations
Set Up The Adventure
Give the Players Hell
Reward the Players
XII. reSourCeS
Names
Quick Skill Reference
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49
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XIII. tHey rode to PerdItIon 66
Adventure Structure
66
Running Time
67
What’s Going On in Perdition?
67
Involving Your Players
68
Who’s Who in Perdition
69
Caledonia Roundhill
69
Alberto Criojo
70
Steeleye
72
Seven Bright Flames
74
Brigg Olaffson
74
Two Red Horses
75
Sheriff Elijah Carter
76
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table of contents
Preacher Amanda Cole
Mayor Reginald Johnson
Hank Hitchins
Whelkington
XIv. Prologue
Summary
Prologue SceneI: Outlaw Ambush
Prologue Scene II: Prospector’s Haunt
Prologue Scene III: Hangman’s Gulch
Prologue Scene IV: Carcass Creek
Xv. aCt one
Summary
Entering Perdition
Act One Scene I:
The Sheriff and the Reward
Act One Scene II: Criojo’s Men
Act One Scene III: Meeting Criojo
Act One Scene IV:
Meeting Caledonia Roundhill
Act One Scene V:
Questioning the Gravedigger
Act One Scene VI:
Convincing the Mayor
Act One Scene VII:
Convincing the Preacher
Act One Scene VIII:
Stealing the Watch
Act One Scene IX:
A Light at Carcass Creek
Act One Scene X:
Disinterring Lucan’s Coffin
Act One Scene XI:
Whelkington Drinks His Last
Ending Act One
XvI. aCt two
Summary
Act Two Scene I: Olaf’s Mine
Act Two Scene II:
They Have a Cave Bear
Act Two Scene III: Into the Mine
Act Two Scene IV: The Mine Carts
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Act Two Scene V:
The Great Span
Act Two Scene VI :Revelations
Act Two Scene VII: Finding Hitchins
Act Two Scene VIII:
Encountering the Haqat
Act Two Scene IX:
Interrogating Hitchins
Act Two Scene X:
The Approach of Two Red Horses
Ending Act Two
XvII. aCt tHree
Summary
Act Three Scene I:
Caledonia gets mad
Act Three Scene II:
Criojo’s Ranch
Act Three Scene III: Zombie Tracks
Act Three Scene IV: Zombie Siege
Ending Act Three
XvIII. ePIlogue
Summary
Epilogue Scene IThe Smell of Death
Epilogue Scene II:
Tracking Seven Bright Flames
Epilogue Scene III:
Bringin’ Hell to Perdition
Ending the Epilogue
maPS
Overland
Town of Perdition
Hangman’s Gulch
quICk reFerenCe
Skill Use Table
Power Table
Injury Table
oPen game lICenSe
CHaraCter SHeet
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