Agent sheet-1.pdf

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THEY LIVE AMONG US
Agent name
CAR
Items
BULLETPROOF VESTS
FLASHLIGHT
EVIDENCE GATHERING KIT
PRICE
2
0
1
0
1
0
1
0
2
1
1
0
1
1
1
1
1
TraINING
Intellect
Combat
GEAR
POINTS
DAMAGE TAKEN
1
MINOR WOUND
-D6 DICE TO TESTS
MAJOR WOUND
ROLL D6:
1-2 AGENT CAN'T REACT
3-6 AGENT CAN REACT
FATAL WOUND
ROLL D6:
1-4 AGENT CAN'T REACT
5-6 AGENT CAN REACT
WITHOUT HELP AFTER ONE
HOUR AGENT WILL BE DEAD
AGENT IS DEAD
Results
NORMAL
FIGHTS
Agents failed
to achieve
their goal and Enemy deals full
their situation
damage to
is even worse.
agent
Describe new
problem
Agents failed
to achieve
their goal but
they get
something in
return
Enemy deals
part damage or
add negative
effect to agent
WALKIE-TALKIE
NIGHT VISION
MEGAPHONE
LAPTOP
MAPS
BULLETPROOF
SHIELD
BASIC TOOLS
LOCK PICK SET
BINOCULARS
WIRETAP
GPS LOCATOR
DRONE
BATTERING RAM
TASER
WEAPONS
MELEE WEAPONS
KNIFE
AXE
SWORD
CHAINSAW
RANGE WEAPONS
GLOCK 9MM
REMINGTON 700 SNIPER
RIFLE
SHOTGUN
M-16
PROTOTYPE - X
PROTOTYPE - Y
2
DMG PRICE
1
1
1
1
2
0
1
1
2
3
2-3
4
NOTES
Agents
Agent deals part
achieved their
damage or add
4-5
goal but new
negative effect
problem has
to enemy
emerged
1
2
2
2
2
3
0
1
2
2
3
4
6
Agents
achieved their
goal
Agent deals full
damage to
enemy
SURGRERY
When something costs 0 gear, it
means that agents can take it
anytime they are with the car.
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