Lex Arcana 2e - An Empire Without End (Updated).pdf

(35621 KB) Pobierz
Core Ru leb o o k
AN EMPIRE
WITHOUT END
Leonardo Colovini, Dario De Toffoli, Marco Maggi, and Francesco Nepitello
Corebook Design and Development, second edition:
Marco Maggi and Francesco Nepitello,
with advice of Leo Colovini
Additional design and supervision:
Michele Garbuggio
Adventures by:
Giacomo Marchi
Historical consulting:
Francesca Garello
Editing:
Paul Baldowski, Kevin Chapman, and Michele Garbuggio
Creative Direction:
Andrea Angiolino
Project Manager:
Valerio Ferzi
ARTWORKS
Artistic Direction:
Valeria De Caterini
Cover artist:
Antonio De Luca
Cartographer:
Francesco Mattioli
Character Sheet:
Fabio Porfidia
Illustrations:
Antonio De Luca, Alberto Besi, Alessandro Paviolo, Andrea Montalto, Daniele Solinene,
Federica Costantini, Mattia Rangoni, Mauro Alocci, Michele Esposito, Mirko Failoni, Fabio Porfidia,
Giorgio Donato, Andrea Piparo, Michele Parisi, Roman Kuteynikov, Daniel Comerci, Gianluca Rolli,
and Angelica Donarini
Layout:
Simone Peruzzi, Matteo Ceresa
Mistype hunters:
Kevin Chapman, Simone Maurilli, Bernd Mayer, Ty Larson, João Talassa,
and Michele Garbuggio
Special thanks to:
Giovanni Caron, Gregory Alegi, Livia Alegi, Nicola DeGobbis, Sergio d’Innocenzo,
Paolo Fedeli, Mauro Longo, Alessandro Marmorini, Marco Munari, and Matteo Pedroni
Join the Cohors Auxiliaria Arcana at the following FB group:
www.facebook.com/groups/LexArcanaFan
© 2019 Quality Games S.r.l. - Italy
Lex Arcana®
is a trademark by Quality Games S.r.l. in U.S.A. and other Countries
ALL RIGHTS RESERVED
Lex Arcana
© 1994 Leonardo Colovini, Dario De Toffoli, Marco Maggi, and Francesco Nepitello
Printed in Lituania
LEX ARCANA® is a game by:
QUALITY
G MES
TABLE OF CONTENTS
Prelude:
The Emperor’s Speech ......................................................................... 6
PART IV: CHARACTER CREATION
Custos Creation Summary ........................................................ 30
PART I: INTRODUCTION
Prologue ......................................................................................... 10
Where to start ........................................................................... 10
What is a role-playing game? ..................................................... 10
Adventures in the ancient world ..................................................... 10
476 CE: Our World .................................................................. 11
1229 Ab Urbe Condita: An Alternate World ............................. 11
Example of play .......................................................................... 11
Part 1:Using the Worksheet ............................................................ 30
Step 1:Determine Basic Virtutes ................................................ 30
Male and female Custodes ........................................................... 30
Step 2:Choose Province ............................................................. 31
Offices and Virtutes .................................................................... 31
Languages known by Custodes ..................................................... 31
Provinces .................................................................................... 32
Peritia Modifiers......................................................................... 32
Step 3:Determine Peritiae .......................................................... 33
Step 4: Determine Age and Final Virtutes ................................. 35
Step 5: Compile the Character’s Sheet ....................................... 35
Part 2: Using the Character sheet ................................................... 35
Step 1: Choose Background Specialties...................................... 35
Age Modifiers ............................................................................. 35
Step 2: Choose Office................................................................ 36
Combat Talents ......................................................................... 36
Cursus and Peritiae..................................................................... 37
Divine protection ...................................................................... 38
Step 3:Tirocinium ..................................................................... 39
Step 4: Calculate Hit Points and Pietas ...................................... 39
PART II: THE CUSTODES
The Cohors Auxiliaria Arcana ........................................................ 14
The Contubernium ................................................................... 14
Character Sheet .............................................................................. 14
Personal Data ............................................................................ 14
Specialties................................................................................... 15
Creating new Specialties .............................................................. 16
Hit Points and Pietas ................................................................. 17
Experience................................................................................. 17
Equipment ................................................................................ 17
Getting Started ............................................................................... 19
Sample character: Gaius Valerius ................................................. 19
PART III: HOW TO PLAY
Dice ............................................................................................... 22
Die Rolls ........................................................................................ 22
The Fate Roll ............................................................................ 22
Dice Points ..................................................................................... 22
Using Specialties........................................................................ 23
Choosing a Dice Combination ..................................................... 23
Specialties Descriptions ................................................................ 24
Action Resolution........................................................................... 26
I. Choosing the appropriate attribute ......................................... 26
II.Determining the Difficulty Threshold (DT) .......................... 26
III.Making the roll .................................................................... 27
Opposed Actions ............................................................................ 27
Degree of Success ........................................................................... 27
Difficulty Levels and Thresholds................................................... 27
Degrees of success ......................................................................... 27
Step 5: AssignExperience Multipliers ......................................... 39
Office Modifiers.......................................................................... 39
Step 6:Choose Equipment ......................................................... 40
Standard Gear ........................................................................... 40
War Gear................................................................................... 40
Experienceand Curriculum.......................................................... 40
Encumbrance ............................................................................. 41
Weapon Specialties (De Bello) ...................................................... 42
Melee Weapons ........................................................................... 46
Ranged Weapons ......................................................................... 46
Armor ........................................................................................ 46
Shields ....................................................................................... 47
Optional: Background Specialties Method ..................................... 47
Birthplace .................................................................................. 48
List of Birthplaces ..................................................................... 49
Special: The Assassin ................................................................. 56
2
Zgłoś jeśli naruszono regulamin