Torg Eternity - Nile Empire - Kickstarter Bonus Content - Web Extra Nile Empire Pulp Power Cards.pdf

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ADRENALINE
Upon activation, the character does not take
any Shock as long as the power is active.
When the power deactivates for any reason,
the character suffers Fatigue.
Enhancements
•Ignores
Pain:
The character recovers
1BD of Shock and ignores Wound penalties
for one minute.
•Longer: The duration increases to one
minute.
•Stronger: The character gets a +1 bonus
to Strength
Cosm:
Nile Empire
Contradictory:
yes
BEASTMASTER (APE)
The player controls an ape. The character can
spend his Possibilities (and Destiny cards) for the
creature even if they are separated.
Attributes: Charisma 7, Dexterity 7, Mind 5, Spirit
8, Strength 13
Skills: Dodge 7, find 8, intimidation 10, survival 7,
unarmed combat 9
Move: 7; Tough: 13; Shock: 8; Wounds: 2
Perks: —
Possibilities: Never
Special Abilities: —
Cosm:
Nile Empire
Contradictory:
yes
BEASTMASTER (FERRETS)
The player controls several ferrets. The character
can spend his Possibilities (and Destiny cards) for
the creatures even if they are separated.
Attributes: Charisma 9, Dexterity 10, Mind 5,
Spirit 9, Strength 3
Skills: Dodge 12, find 10, maneuver 1 stealth
1,
13, trick 10, unarmed combat 1
1
Move: 10; Tough: 3; Shock: 9; Wounds: —
Special Abilities:
•Bite/Claws: Strength +1 (4).
•Get Them Off: Ferrets hit the lowest armor
value and apply their Combined Action bonus
to damage.
•Tiny: Attacks are –6 to hit for size.
Cosm:
Nile Empire
Contradictory:
yes
BEASTMASTER (PANTHER)
The player controls a panther. The character can
spend his Possibilities (and Destiny cards) for the
creature even if they are separated.
Attributes: Charisma 7, Dexterity 10, Mind 5,
Spirit 8, Strength 7
Skills: Dodge 12, find 7, intimidation 9, maneuver
1 survival 7, unarmed combat 1
1,
1
Move: 12; Tough: 7; Shock: 8; Wounds: 2
Perks: —
Possibilities: Never
Special Abilities:
• Bite/Claws: Strength +2 (9).
Cosm:
Nile Empire
Contradictory:
yes
BEASTMASTER ENHANCEMENTS
•Attribute: An animal increases one
attribute by +1.
•Prowess: An animal gains the benefit
of any one Prowess Perk it qualifies for.
•Telepathic: The hero can
communicate with his animal companions
telepathically.
•Menagerie: Gain a new companion.
The animal must be different than the
current companion.
Cosm:
Nile Empire
Contradictory:
yes
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