AD&D Adventure Gamebook #08 - Nightmare Realm Of Baba Yaga.pdf

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CHARACTER STATS CARD
NIGHTMARE REALM
OF BABA YAGA
NAME:
Jerrak Kimbal
_ _
CHAR. CLASS:
AGE:
Fighter
_l!_
SKILL POINTS
(18
total):
JERRAK
Strength:
Observation:
Fighting:
STARLIGHT
Antlmaglcal Power:
MJOLNIR
Stealth:
EXPERIENCE POINTS:
3
+ _
_
_
JUDGMENT POINTS:
6
HIT POINTS:
36+
_ . _
caALLENGED BY A LIVING SKULL!
You and your faithful dwarven companion, Mjolnir,
have journeyed deep into the swamp forest on a dan-
gerous night mission. Before you, through the swirl-
ing mists, you can just make out the outline of the
innocent-looking cabin that is your destination.
Though it appears much like any honest woodsman's
simple hut, you know that it is actually the lair of the
most dangerous witch known to mankind-the fiend-
ish Baba Yaga. It's no comfort to realize that, if you
fail your mission on this grim night, you and your
friend will probably be Baba Yaga's next meal. .
. .
.
As you creep stealthily toward the cabin, an eerie
voice suddenly echoes through the night air in chal-
lenge. You whirl to see a fleshless human skull, stuck
atop a post, its eyesockets gleaming with magical fire
and staring straight at you!
You don't know what magical powers the skull pos-
sesses, but your instincts warn you that it's about to
attack you. Quickly you raise your sword, Starlight,
and point its star-flecked blade straight at the grin-
ning skull, activating its antimagical powers;
Will you survive the skull's magical attack?
Roll one die
an~
add the result to Starlight's anti-
magical power score.
If
the total is 7 or more, turn
to
153.
If
it is 6 or less, turn to 214 .
.
Whatever the outcome, only your decisions, and the
luck of the di_e roll, can help you survive in the
c
NIGHTMARE REALM OF BABA YAGA
An ADUANCED DUNGEONS 8' DRAGONS®
Adutnturt Gamtbook
#8
NIGHTMARE.REALM
-
of
BABA YAGI
8Y ROGER
E.
MOORE
Cowr Art
by
Jtff
Eulty-
lnt'trior Art
IJy
Abrh-Ntlson
TSR, Inc.
PRODUCTS OF YOUR
IMAGl~ATION
'
"
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