Fabula Ultima TTJRPG - Press Start.pdf

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RPG DAY
10.16.21
PRESS START
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START HERE
INTRODUCTION
Welcome to
Press Start,
the tutorial scenario for
Fabula Ultima!
Fabula Ultima
is a tabletop roleplaying game (or TTRPG) designed to recreate the wondrous worlds,
characters and stories seen in console videogames such as the
Bravely Default
series,
Kingdom
Hearts, Octopath Traveler
and the legendary
Final Fantasy
series - also known as Japanese console
Role Playing Games and often abbreviated to “JRPGs”.
This booklet has been designed to be as accessible as possible. These two pages tell you everything
you need to know before you start playing; once you’re set, you can simply start reading
Scene Zero:
Setup
on page
4.
Step by step, you will learn how to play the game!
WHAT DO I NEED?
To play this scenario you will need the following:
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A group of four to five people, including yourself.
One photocopy of each
character sheet.
These can be found on pages
6
through
13
or downloaded
from
www.fabulaultima.com.
Something that allows you to take notes: pencils, erasers, scrap paper, a notepad, or a tablet.
One or more sets of
polyhedral dice.
If you don’t know where to find them, don’t worry: simply look
for a “dice rolling app” on your phone. There are plenty of free-to-download dice apps.
Ideally, you want at least two of the following dice: six-sided (generally abbreviated d6), eight-sided
(d8), ten-sided (d10), twelve-sided (d12).
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From highest to lowest, the four die
sizes used in this tutorial scenario are
d12, d10, d8, d6.
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WHAT IS A ROLEPLAYING GAME?
In a roleplaying game, a group of people play together to create a story. They do so by having a
conversation and describing the actions of the characters they control - literally, “playing the role”
of those characters.
HOW DO I ROLEPLAY?
Roleplaying is pretty simple. When you roleplay, you...
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Make decisions for the character (or characters) you
control, describing what they do and establishing their
goals and objectives in the story.
Cooperate with the people who are playing with you,
expressing your creativity and making your
collaborative story as memorable as possible.
Remember to respect
everyone’s taste and
creativity, and be a fan
of each other’s ideas!
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WHY DO I NEED RULES?
Much like with videogames and board
games, characters have numbers and abilities
that represent their strengths and weaknesses,
and you will often roll dice to determine whether
an action is successful or ends up having
unforeseen consequences.
Unlike videogames and board games, however,
the possibilities of a roleplaying game are
endless:
there is no single approach to a
situation and the story will gradually
emerge from everyone’s decisions,
combined with an element of chance -
in other words, you cannot and should
not try to predict what will happen!
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SCENE ZERO
SETUP
Now that you’re all gathered, you need to do some quick preparations for the game.
CHOOSE ROLES
One person among you will take on the role of
Game Master (GM),
while everyone else will take on
the role of a
Player
and control a
Player Character (PC).
Read the descriptions of these roles before you decide; regardless of your choice, your goal in this
game is to
create a heroic and fantastic story while having a great time together.
THE GAME MASTER
If you are the
Game Master,
you...
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Read the text of this booklet aloud and help everyone perform the various steps indicated by the
scenario, which starts on page
14.
Be mindful that some pages contain secret information only you
should read -
these pages are identified by a
red
color.
Enrich the scenes and descriptions provided by this scenario with your own creativity and be a fan
of both the Players
and
their characters.
Roleplay as the various characters that the heroes will encounter during the scenario (these are
called
Non-Player Characters,
or
NPCs),
expressing their personality and goals.
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THE PLAYERS
If you are a
Player,
you...
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Roleplay as one of the four characters provided with this scenario (see next page).
Experiment with your character’s unique abilities and cooperate with the rest of the group during
difficult situations; create occasions for your fellow heroes to shine!
Make the character yours by coming up with unique details about their past and identity and steer
the story in interesting directions through your character’s words and actions.
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CHOOSE YOUR CHARACTER
In its full release,
Fabula Ultima
lets you create a custom Player Character that suits the type of story
you want to see at your table. For the sake of simplicity, this tutorial provides four pre-made characters
designed to help you learn the rules of the game and discover its potential!
If you have less than four Player Characters, make sure one person plays as Blair Clarimonde.
You can find sheets for all four characters starting on the next page!
BLAIR CLARIMONDE
The perceptive heir to the throne of Dunova, Blair can support allies in battle
with words of hope and encouragement; when necessary, they can unleash
powerful light-element magic against the enemy.
CASSANDRA
Strong and agile, Cassandra is the former captain of the Skyrider force and a
master of spear combat. She can weaken enemies and strike at flying targets
using her elemental powers.
EDGAR
A young inventor who survived a mysterious incident, Edgar is clever and
resourceful. His custom-made pistol can target multiple foes at once and
inflict negative status effects.
LAVIGNE FALLBRIGHT
Solemn and imposing, Lavigne was the princess of the kingdom of Armorica,
conquered by the Empire. She can channel her lifeforce into a massive
greatsword and is the most resilient member of the group.
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When you see this icon on your sheet, it means this part of your character is “locked”
until you reach the listed scene - don’t look at it before that moment!
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