Edelweiss - Corebook.pdf

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EDELWEISS
RELAXING TABLETOP GAME TO ROLL AND PLAY
T
EXT
Łukasz Kołodziej
A
RT
Hugo Hodiener, Alexandre Calame, Andreas Lach,
Anna Stainer-Knittel, Antonio Diziani, Carl Millner,
Carl Schweich, Dana DeVolk, Ernst Breitenstein,
Felipe Santana, Franciszek Teodor Ejsmond,
Franz von Defregger, Heinrich Steinike, Hermann Kern,
Hugo Hodiener, Laure Brouardel, Tadeusz Makowski, Thomas Moran
S
UPPORT
Tytus Rduch, Paweł Bogdaszewski, Marek Golonka, Tomasz Piątkowski,
Jacek Kuziemski, Krzysztof Stępień
L
ICENSE
CC BY 4.0
V
ERSION
1.1, January 2023
T
ABLE OF CONTENT
Introduction 5
Welcome to Edelweiss! 6
People 6
Time 6
Place 6
Tools 6
Manual 6
Rules 7
Basic principles 8
Playing solo 8
Playing with friends 8
Recording 8
Failing 8
Rolling 9
Expanding 9
Lists 9
Story 13
Starting point 14
Long-term goal 14
Short-term goals 14
Obstacles and advantages 15
Pacing 15
Dialogues 15
Finishing 15
Going back 15
World 16
Landscape 17
Wildlife 18
Spirits 19
Ancestries 20
Lifepaths 22
Settlements 23
Organizations 24
Characters 10
Creation 11
Ancestry traits 11
Lifepath traits 11
Gear traits 11
Physical traits 11
Intellectual traits 11
Personality traits 11
Age and gender 11
Details 12
Examples 25
Character creation 26
Gameplay 27
Inspirations 28
Character sheet 29
Party bond 12
Party theme 12
Changing 12
Advancing 12
All true paths lead through mountains.
/Gary Snyder
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